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Rica performs a two part attack, first sliding along the ground hips-first, then transitions into a hit with her buttocks. The B/E version travels roughly half the screen, while the C/F version has a higher upward arc while covering marginally less length than the B/E version.Ĭommands: ↓ ↘ → + A, B, C -or- → + D, E, F The A/D version has the shortest arc, roughly a character space. The move will put opponents in the same animation should they be an appropriate character and have the attack strike their rear. In addition, the attack singes Rica's rear end causing her to go into the distressed animation.
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If the attack connects, both Rica and her opponent are vaulted with an explosion from the force of the attack sending them to opposite sides of the screen. During the move, her upper body has no hurtbox. The B/E version has marginally faster attributes and travel distance, and the C/F version has the fastest of the three and reaches the full screen length.Ĭommands: → ↓ ↘ + A, B, C -or- ↘ + D, E, F (Can be done while airborne) The A/D version has the slowest execution, projectile speed, and travel distance reaching roughly 5/6 of the screen. The move can hit twice if the opponent is close enough to Rica as she brings the projectile down from over her head. Rica channels a ball of energy in her palm then bumps it forward with her hips.
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This second taunt has the same effect as the first, despite the lengthened animation.Ĭommands: ↓ ↙ ← + A, B, C -or- ← + D, E, F Occasionally Rica will perform an alternate animation where she pulls down her shorts and flaunts her bare bottom. Gains roughly 1/3 super bar on completion. Rica adjusts her shorts, snapping them back in place.